View Full Version : Lost and Damned
JAGeBoyle
03-19-2009, 01:42 PM
How do you PS3 guys like GTA4? What about the DLC addon Lost and damned?
Oh wait thats right Sony doesnt have add on's like the exclusive to 360 Lost and Damned.... Damn...
JaGe Lee Harvey Oswald
03-20-2009, 12:13 AM
lol boyle lol.
microsoft is about to lose the exclusivity on lost and the damned. they have exclusive content for GTA IV for downloadable content. problem is, alot of people who bought the copy of lost and the damned who don't have internet capabilities got REALLY pissed. therefore they are going to change it over to a disc based add-on. BUT, microsoft doesn't hold exclusive rights on disc based content, therefore allowing sony to create lost and the damned through a disc based add-on.
idk if its going to happen anytime soon, but it is going to happen.
i heard it was pretty good though. but i also heard it was pricey for what your getting
JAGeBoyle
03-20-2009, 06:06 PM
G4TV » The Feed » Sony Charging Publishers to Host DLC (Uh Oh) »
News From The Feed
Sony Charging Publishers to Host DLC (Uh Oh)
Posted by Brian Leahy - Friday, March 20, 2009 12:12 PM
It's going to be one of those days where every story seems like a it's a bad day for Sony... According to MTV Multiplayer, Sony is now charging publishers 16 cents per 1GB of content served as DLC on the PlayStation Network as of October 1, 2008.
That is major. I cannot stress enough how this could effect the amount of content available on the PlayStation 3. I don't know for sure why Sony is doing this, but I can make an educated guess: the PlayStation Network is free for users.
Bandwidth is NOT cheap. YouTube pulled in $500 million in revenue last year and didn't make a profit. Of course, YouTube has higher traffic than 99.9% of websites and services out there, but the rule of expensive bandwidth holds. Why do you think so many ISPs are beginning to throttle downloads and charge for overuse?
You might be saying, "16 cents is pretty cheap. What's the big deal?" Well, let's do some math:
1GB Game Demo downloaded 1 million times = .16 * 1 million = $160,000 to the publisher.
I think DLC packs will mostly be safe because they are paid, but we might see a price increase to account for bandwidth costs to the publisher. Free content like demos, however, will most likely slow down. Now, take a look at multiplatform games and a publisher's hypothetical thought process:
I can put my demo up on the Xbox 360 for free, but putting it up on for the PS3 will cost me money. In fact, the better my game is and the more people that download it, the more I'll have to pony up to Sony.
It's not a big leap at that point for a publisher to forgo a PS3 demo. "You get what you pay for..." I've said time and time again: I willingly pay for Xbox Live and deem it a valuable expense. I prefer Xbox Live to PSN for almost everything and I hope Sony finds a way to avoid hurting publishers.
Sony's company line, made in an email to MTV Multiplayer, is:
“Appreciate the opportunity to jump in here, but we respect the confidentiality of our business agreements with our publishing partners. Of course we work closely with them to bring their amazing content to our growing audience, and we are focused on ensuring we, and our publishing partners, have a viable platform for digital distribution. We foresee no change in the high quality or quantity of demos and games available on PSN.”
I foresee a change. A big, big change.
Thats not good news for ps3 owners at all.
JaGe Lee Harvey Oswald
03-20-2009, 10:03 PM
damn. well i guess that means the selling price is gonna go down too. cause im thinking about buying a 360 hahahahahahahaha
LHOswald fails
JAGeReaver
03-20-2009, 10:32 PM
damn. well i guess that means the selling price is gonna go down too. cause im thinking about buying a 360 hahahahahahahaha
LHOswald fails
SCEA - We have NO immediate plans to drop the price of the PS3 system
http://news.vgchartz.com/news.php?id=3193?gr_i_ni
JAGeBoyle
03-20-2009, 10:48 PM
More like Phail station 3
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